"The great train wreck" was John
Young's description of the contraption
beyond the console. At the top of the
stairs was a compartment that exactly
duplicated a command module control
area, with all switches and equipment.
Astronauts spent countless hours lying
on their backs in the CM simulator in
Houston. Panel lights came on and off,
gauges registered consumables, and
navigational data were displayed. Movie
screens replaced the spacecraft windows
and reflected whatever the computer
was thinking as a result of the combined
input from the console outside and
astronaut responses. Here the astronauts
practiced spacecraft rendezvous,
star alignment, and stabilizing a tumbling spacecraft.
The thousands of hours
of training in this collection of curiously
angled cubicles paid off. Many of the
problems that showed up in flight had
already been considered and it was
then merely a matter of keying in the
proper responses. At left (below), Charles Conrad
and Alan Bean in the LM simulator
at Cape Kennedy prepare to cope with
any possible malfunctions that the controllers at the console outside could
think up to test their familiarity with
the spacecraft and its systems.
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